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Pokémon Go just had its most lucrative month for three years

UPDATE 8.20PM: Niantic says it will be offering compensation to Pokémon Go players following what is calls “previous issues experienced by Trainers”.

Although the company has once again sidestepped acknowledging specific problems reported by players, it says it will be providing two free Raid Passes per day, from 9pm in the UK (1pm PDT) on Saturday, 7th September, until 9pm in the UK on Sunday, 8th September.

ORIGINAL STORY 4.22PM: After a quiet start to the year, Pokémon Go has had a busy summer. And in August, no doubt helped by the arrival of fan-favourite Shiny Rayquaza in raids, the game had its fourth-highest earning month ever.

Pokémon Go grossed an incredible $110m (£89m) in August, up 44 per cent on the same month last year. It’s the best monthly total for the game since September 2016, three months after launch.

And yet for a game which is earning money hand over fist, fans continue to be exasperated by developer Niantic’s mistakes.

The apparent removal of Shiny Pokémon – the collection of which is a core reason many spend hours of their time playing – continues to be an issue. Again and again when an in-game event finishes, the ability to find recently-added Shiny Pokémon disappears, as if the game had been reset to an earlier point before they were unlocked.

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